Expressive 2018

Expressive 2018 Our lab administrator Katy Etemad suggested submitting a paper to the Expressive 2018 conference. It is an extension of SIGGRAPH and was looking for Meta papers in art and technology. I wrote a 10-page summation of my current thoughts on my research...

Xscape

Xscape I’ve been doing a lot of R&D for my thesis ‘Discerning the Natural from Simulation in Extended Reality Applications” and decided to make an AR app to demonstrate some of my findings. I used photogrammetry scans of fruit and lit everything...

Emerge

I’ve been taking a computer science course this semester, CPSC 607 Biological Computation, and I’ve learned by studying nature’s processes we can simulate different emerging systems like ants colonies, swarms and cells. The key is...

Octane is Beautiful

I worked with fellow CMD Masters student Natasha Shevchenko to render a Plant Cell in Cinema 4D using Octane. The cell was purchased on TurboSquid and was a native Maya file. We ran into several issues bringing it into C4D, but in the end, exporting out separate...

Physically Based Rendering

I had a great discussion with Tim Davison, Evil Genius and Ph.D. candidate in the Computer Science department. We also happen to share an office so it makes for some excellent deep dives into theory and the current state of game engines, AR, VR and sometimes Sci-fi....