Emerge

I’ve been taking a computer science course this semester, CPSC 607 Biological Computation, and I’ve learned by studying nature’s processes we can simulate different emerging systems like ants colonies, swarms and cells. The key is...

Octane is Beautiful

I worked with fellow CMD Masters student Natasha Shevchenko to render a Plant Cell in Cinema 4D using Octane. The cell was purchased on TurboSquid and was a native Maya file. We ran into several issues bringing it into C4D, but in the end, exporting out separate...

Physically Based Rendering

I had a great discussion with Tim Davison, Evil Genius and Ph.D. candidate in the Computer Science department. We also happen to share an office so it makes for some excellent deep dives into theory and the current state of game engines, AR, VR and sometimes Sci-fi....

Windows 10 workstation

My 2012 MacBook Pro started to act up last week and unfortunately, it appears RAM related. If I would have bought the last MacBook Pro version that allowed for swapping out RAM this may not have been a problem. But I didn’t. I decided to jump in whole hog to the...

External GPU? Why not!

I’m more than a little obsessed with Octane rendering and GPU acceleration. Last week I bought an Aorus Gaming Box with a Nvidia GTX 1070 graphics card. I did a lot of R&D to find out if it would work on my MacBook Pro circa 2012 and thanks to the excellent...

OTOY’s Mission

I listened to a podcast interview of OTOY’s CEO Jules Urbach by Brograph (Brograph Motion Graphics Podcast 099) and it blew my mind! He touched on so many things that OTOY is doing beyond Octane like distributed rendering via render tokens, Octane as the centre...