by Neil Christensen | Aug 25, 2017 | AR, Rendering, Software, Thoughts, VR
I found the Octane render engine about 6 months ago while monitoring some Cinema4D Twitter feeds. What struck me was the render quality and natural light effects achieved and integrated into a 3D tool that was accessible and priced for the prosumer vs VFX...
by Neil Christensen | Aug 8, 2017 | AR, Software, VR
I’ve been following the integration of the Octane render engine with Unity since it was announced in November 2016. Unity released an alpha version and some of the results look extremely promising. The Unity/OTOY roadmap points toward an early 2018 rollout and...
by Neil Christensen | Jul 13, 2017 | Opinions, Software
I love creative software tools. Not like. LOVE. When I started with Director in 1993 I used Photoshop, Illustrator and Alias Sketch! to build my digital portfolio and taught myself each one. It was an exhilarating experience reading books, manuals and pure trial &...
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