Bury The Wren

Wow! After months of testing, building and workshopping with our fantastic actors, Val Planche and Val Campbell, the Alchemy Festival at the University of Calgary came and went like a flash. Our AR/VR/Carbon Reality experience had a couple of technical hitches but for...

CPSC 601

This is my last course requirement so I really wanted to push the possibilities as well as the concept I’ve pursued the past year of the perception of reality in XR apps. I met Beth Kates in Christian Jacob’s Lindsay Lab in January of 2018 and we...

Altered Perception

Expanding on the initial writing of ‘Discerning the Natural from the Virtual in Extended Reality Applications’ I really dug into researching the idea of reality in other disciplines. What I kept encountering was the idea of perception and how depending on...

Xscape

I’ve been doing a lot of R&D for my thesis ‘Discerning the Natural from Simulation in Extended Reality Applications” and decided to make an AR app to demonstrate some of my findings. I used photogrammetry scans of fruit and lit everything with an...

Physically Based Rendering

I had a great discussion with Tim Davison, Evil Genius and Ph.D. candidate in the Computer Science department. We also happen to share an office so it makes for some excellent deep dives into theory and the current state of game engines, AR, VR and sometimes Sci-fi....

Natural or Virtual?

My Research and Methodology class (CPSC699) has been a great introduction to the requirements and flow of graduate studies. From journals, conferences, scientific posters and thesis proposals, the exposure to academia and some of the requirements of my Masters forced...