by Neil Christensen | Aug 31, 2017 | AR, Opinions, Thoughts
I tend to stay away from broad, generalized technology pronouncements. However, augmented reality (AR) is poised to change the world. I can’t agree more with Tim Sweeney of Epic Games in his talk on the future of AR in the next decade (“Augmented reality...
by Neil Christensen | Aug 25, 2017 | AR, Rendering, Software, Thoughts, VR
I found the Octane render engine about 6 months ago while monitoring some Cinema4D Twitter feeds. What struck me was the render quality and natural light effects achieved and integrated into a 3D tool that was accessible and priced for the prosumer vs VFX...
by Neil Christensen | Aug 8, 2017 | AR, Software, VR
I’ve been following the integration of the Octane render engine with Unity since it was announced in November 2016. Unity released an alpha version and some of the results look extremely promising. The Unity/OTOY roadmap points toward an early 2018 rollout and...
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