Natural or Virtual?

My Research and Methodology class (CPSC699) has been a great introduction to the requirements and flow of graduate studies. From journals, conferences, scientific posters and thesis proposals, the exposure to academia and some of the requirements of my Masters forced...

Sleight of Hand

There is a certain magic within the best interactive pieces. For my thesis, I have been focused on the thought of what is viewed as real and virtual when interacting in a physical space with a screen or head-mounted device (HMD). I want to have a ‘wow’...

HoloLens or ARKit?

I have spent several hours using the HoloLens and it is a great piece of technology but it has a couple key flaws that makes me hesitate to use it moving forward. It’s a 2 year old device and in today’s tech world that is an issue as new updates are...

AR will change the world

I tend to stay away from broad, generalized technology pronouncements. However, augmented reality (AR) is poised to change the world. I can’t agree more with Tim Sweeney of Epic Games in his talk on the future of AR in the next decade (“Augmented reality...

Unity and Octane

I’ve been following the integration of the Octane render engine with Unity since it was announced in November 2016. Unity released an alpha version and some of the results look extremely promising. The Unity/OTOY roadmap points toward an early 2018 rollout and...