Bury The Wren

Wow! After months of testing, building and workshopping with our fantastic actors, Val Planche and Val Campbell, the Alchemy Festival at the University of Calgary came and went like a flash. Our AR/VR/Carbon Reality experience had a couple of technical hitches but for...

Photogrammetry

We have collected a number of objects for our story about Annie Donnelly and her life before & after the massacre. After running a few tests with different photogrammetry software, I’m going to use RealityCapture. It’s a professional package and its...

CPSC 601

This is my last course requirement so I really wanted to push the possibilities as well as the concept I’ve pursued the past year of the perception of reality in XR apps. I met Beth Kates in Christian Jacob’s Lindsay Lab in January of 2018 and we...

Altered Perception

Expanding on the initial writing of ‘Discerning the Natural from the Virtual in Extended Reality Applications’ I really dug into researching the idea of reality in other disciplines. What I kept encountering was the idea of perception and how depending on...

Physically Based Rendering

I had a great discussion with Tim Davison, Evil Genius and Ph.D. candidate in the Computer Science department. We also happen to share an office so it makes for some excellent deep dives into theory and the current state of game engines, AR, VR and sometimes Sci-fi....

Sleight of Hand

There is a certain magic within the best interactive pieces. For my thesis, I have been focused on the thought of what is viewed as real and virtual when interacting in a physical space with a screen or head-mounted device (HMD). I want to have a ‘wow’...